AI Agent Saturation and The Steady State Principal

Victor Morgante
12 min readJul 13, 2024
“Steady State Principal”. Royalty free image by DALL-E 3 and Victor Morgante

I envision there will be so many autonomous AI bots making decisions at the same time, in the near future, that we will reach saturation, where decisions will be being made, and with the capacity to make those decisions, at a rate that is too fast for humans to handle.

In the same manner, if bots are given responsibility…same thing…incoming requests for action and decision making will come faster than the bots can handle them.

A steady state, however, is like going back in time to sleepy towns and villages, where there is structure and organisation and nothing much happens, but people have time to think and do things, or do what they do well, as in a vocation or something like that. There is order, rather than chaos. People may have well defined roles, but this need not be the case. People may or may not be all equals among peers, but more that there is the absence of drama or confusion. A steady state. We find this too with the Steady State Model of the universe, and with dynamic physical and chemical systems with Steady State Theory. In game theory we have this also, with a Nash Equilibrium being a steady state.

In the future AI driven world, with autonomous AI agents, there will be a need for throttling and some semblance of a steady state. How this is achieved, I don’t know. What I imagine is that care…

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